EBOG STUDIOS

Lantern Pass privacy policy

Effective date: 25 October 2026 · Last updated: 6 November 2026

Lantern Pass is a tower defence game for Android made by Ebog Studios, a trading name of EBOG-DESIGNS LTD ("we", "us"). This policy explains what happens to information when you play it: what stays on your phone, what Google handles for purchases and ads, and the choices you have.

In short

Who we are

Lantern Pass is made and published by EBOG-DESIGNS LTD, trading as Ebog Studios, a company registered in England and Wales (company number 15478790). Registered office: 19 Park Hill Avenue, Leicester, LE2 8HQ. Email: hello@ebog-studios.co.uk.

We are responsible (the "controller") for the little personal data described under "Information we receive". Google is responsible for the data it collects through Google Play and Google AdMob, under its own privacy policy.

Information we receive

We do not collect or store personal data from the game. The game has no analytics, no tracking and no crash reporting of our own. Everything the game shows is built into the app, fonts included, and the app blocks any other web request from the game. Only Google's billing, age check, ads and consent libraries use the internet. The game earns money from ads, and Google's ads library collects data from your device for them (see "Ads"). Some US state privacy laws may count that as us selling or sharing your data. "Your ad choices and consent" explains how to opt out.

We receive information in only two cases:

What the game stores on your device

The game keeps one save in its private storage on your phone:

This save is not sent to us or to anyone else, and other apps cannot read it.

When the game uses Google Play's age check, it also notes when Google Play last completed the check, and which version of the game asked, so that it doesn't ask again too often. It never stores your age. See "Google Play's age check (United States)" below.

Google's ads and consent libraries also keep their own data in the app's storage, for example your consent choice, so that the form doesn't ask again every time. That is covered under "Ads" below.

Android backup. If backup is turned on in your phone's settings, Android may include the game's save in your device backup to your Google account, or copy it to a new phone when you move to one. The save sits in the app's web storage, which can also hold small items stored there by Google's ad and consent pages, so those may be copied too. Nothing else from the app is included. Google provides and manages this backup under your Google account, and we cannot see it. Purchases do not depend on the backup, because Google Play restores them.

Purchases (Google Play Billing)

Lantern Pass offers four optional one-time purchases: Swift Night, No Ads, Gilded Purse and the Lantern Bundle. Payment is handled entirely by Google Play.

Google Play's age check (United States)

Some US states have passed laws that require app stores to check their users' ages, and apps to use what the store tells them. To follow these laws, the game uses Google Play's age check (the Play Age Signals API).

Ads (Google AdMob)

The game shows rewarded ads only. An ad plays only when you tap to watch one, to open a boss chest or claim a Firefly bonus. You never have to watch one to play, and nothing you need to win sits behind an ad. If you own No Ads or the Lantern Bundle, chests and Firefly bonuses open without an ad.

The ads come from Google AdMob, through Google's ads library (the Google Mobile Ads SDK) built into the app. Unless you own No Ads, the game starts the library when the app opens, once the consent rules allow it, and the library usually loads one ad in advance so that it is ready when you ask. So Google may receive the information below whenever the game is open, even if you never watch an ad. A small start-up part of the library is also run by Android itself each time the app opens, before the game has decided anything; Google decides what that part does. The game asks Google only for ads rated PG (suitable for most audiences with parental guidance) or milder.

Google may collect and use the following information from your device:

Google uses this information to:

Ads can come from other companies that buy ad space through Google, so Google may share this information with its advertising partners (ad technology providers), and Google and those partners may use device identifiers to show and measure ads. Google's consent form for the UK, EEA and Switzerland lists those partners and lets you choose.

Google handles this information as described in the Google Privacy Policy and in how Google uses information from sites or apps that use its services. Google may process it outside the UK, including in the United States, with the safeguards its privacy policy describes. We cannot see your advertising ID or which ads you watched.

Your ad choices and consent

Our legal bases (UK GDPR)

Permissions

The app has these permissions. Android grants them when the app is installed, so it never asks you for any of them:

It does not ask for your location, contacts, camera, microphone, photos or files.

Children

Lantern Pass is not directed at children under 13, and its Google Play target audience is 13 and over. We do not knowingly collect personal data from children. In fact, the game itself sends us no personal data about anyone. If someone buys something in the game, Google Play shows us the order details listed under "Information we receive". What Google collects is described under "Purchases", "Google Play's age check" and "Ads".

If you are a parent or guardian and believe a child under 13 is using the game, you can uninstall it, clear its data and reset the device's advertising ID. You can also contact us at hello@ebog-studios.co.uk.

How long information is kept, and how to delete it

Your rights

You have rights under UK data protection law. They include the right to ask what personal data we hold about you and get a copy, to have it corrected or deleted, to object to or restrict how we use it, to receive data you gave us in a portable format, and to withdraw your consent at any time (for ads, with Privacy choices in the shop). People in the EEA have the same rights under the EU GDPR. Some US states give their residents similar rights under their own privacy laws.

We hold no personal data from the game itself, so in practice this covers any emails you have sent us and any purchase details Google Play has shown us. To use your rights, email hello@ebog-studios.co.uk. We will reply within one month. For data held by Google, use Google's own tools and the Google Privacy Policy.

If you are unhappy with how your data has been handled, please tell us so we can put it right. You can also complain to the Information Commissioner's Office (ico.org.uk). In the EEA, you can complain to your local data protection authority.

Security

The game's save sits in the app's private storage, which Android keeps separate from other apps. The app allows only encrypted connections, and purchases and ads use Google's own secure services. No method of storage or transfer is perfectly secure, but the game keeps as little as it can and sends nothing to us.

Changes to this policy

If the game changes in a way that affects your privacy, we will update this policy and its dates. We will also mention important changes in the game's update notes on Google Play the next time we release an update.

Contact

EBOG-DESIGNS LTD, trading as Ebog Studios
19 Park Hill Avenue, Leicester, LE2 8HQ
Email: hello@ebog-studios.co.uk